UNPOSSIBLE

Fight to learn the obstacles…they already know how to fight you. Relentless. Thrilling. Unpossible.

TRAILER:

This Android game is infront of you.There’s three difficulty modes: Simplicity, Futile, and Ultra. Simplicity starts out very easy, and it can be a bit disheartening at first for the player looking for a challenging experience because it’s fairly easy. However, things really jump up at Futile, where getting the requisite 60 seconds to unlock the next game mode is very difficult. And Ultra difficulty is, in fact, ultra-hard.

These all come in daily modes, as well. These are actually just modes with the same design for 24 hours each that can be repeated endlessly, as opposed to the typical implementation of the mode being meant for one blind run daily. These at least have their own leaderboards, and can be a sort of practice at the game.

The graphics are fairly basic, but they’re very stylish with the black-and-blue color scheme that’s used. The smooth framerate is great for the game. There’s Kamcord video sharing, but this halves the frame rate, so it’s a trade off. There’s the standard Twitter and Facebook sharing as well.

Unpossible‘s touch controls work great – the MFi gamepad controls are especially wonderful on the SteelSeries Stratus (which has great joysticks). Tilt is also an option, one that the developer prefers. Any way players want to control the game works well. Just from top to bottom, this is a well-constructed game.

  • developer:Acceleroto
  • publisher:Google Play
  • date of release:03.july 2015

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